Rococo: The strategy-rich board game about dressmaking

The starting board will look something like this.
You must choose either the fabric OR the lace/thread. Top or bottom. Not both.
You spend money to buy an employee, but they cost less if there are fewer available.
The card just acts as a reminder for who the next start player is supposed to be.
Creating a dress requires the materials on the token as well as the cash cost listed above it.
The silver border around the money symbol denotes a decoration. Here, a pianist. There are many decorations on the board.
Every player’s starting components are identical. Five cards, 16 marking tokens, 15 French Livre, a thread, and a lace.
The end of the game would look something like this, with many player tokens dotting decorations and garments in the mansion.

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